Mystic Cave Zone

Located on West Side Island

Sonic the Hedgehog 2 (16-bit) - Mystic Cave Zone
"'Robotnik's been digging for Chaos Emeralds in this eerie forest of flickering lights, glow-worms and stinging centipedes. Hang onto the ivy to discover escape routes.' — Sonic the Hedgehog 2 (16-bit) instruction manual"

After braving the subsurface magma chambers of Hill Top Zone's volcanoes, Sonic now descends deeper underground to the dark, yawning caverns beneath West Side Island's mountain range. Mystic Cave features moss-covered rocks and dangling plant tendrils within these dimly-lit subterranean spaces. Impassable walls can be lowered to form convenient bridges if you are sharp-eyed enough to spot the hidden switches within the slimy vines that hang from the ceiling.

Dr. Robotnik has deployed a variety of fiendish Badniks within the caves to slow our heroes down. Crawlton snake-bots are particularly frightening; like a scaled down version of Gigalopolis Zone's Bead Worm Boss, the blue-yellow segmented worms spring out at you from hidden nooks, with their heads being the only weak point. Flasher firefly-bots hover around enveloped in forcefields of light and the only way to destroy them is to wait until the shield peters out.

The second act is notorious for having a particular part in which the player must grab a vine or else drop into an inescapable pit of spikes, which would be troublesome even for Super Sonic. However, in the 2013 re-release of the game, the spikes were removed to reveal a special secret passage underneath a wide drop: Hidden Palace Zone.



Nearby

 * Hill Top Zone - Sonic the Hedgehog 2 (16-bit)
 * Hidden Palace Zone - Sonic the Hedgehog 2 (16-bit) (secret passage in the 2013 re-release)
 * Oil Ocean Zone - Sonic the Hedgehog 2 (16-bit)